The Political Machine
The Political Machine cover
US release
August 10, 2004
Government Simulation
Game modes:
Single-Player, Multiplayer
ESRB rating:
Microsoft Windows
CD, digital download

The Political Machine is a government simulation game from Stardock and the first game in the Political Machine series, in which the player leads a campaign to elect the President of the United States. The player accomplishes this goal by traveling from state to state and engaging in a variety of activities to either raise money or raise poll numbers.

Each game starts with the selection of a pre-created candidate or creation of a fictional candidate from one of the two major American political parties, the Republican Party and the Democratic Party.

Headquarters and fundraisers are possible, the effectiveness of which depends on various factors.

When enough money is accumulated the player can "invest" it in advertisements (either through newspapers, radio, or TV media). The effectiveness of these ads are determined by several factors. An ad supporting tax cuts will work better with Republican Texas than with Democratic Massachusetts.

A key factor in the game is the concept of "Stamina" and "Turns." In each turn (representing one week), a candidate has a set amount of stamina to engage in activities. For example, establishing or upgrading a campaign HQ costs more stamina than creating a newspaper ad.

A sequel, The Political Machine 2008, was released June 16, 2008, with new characters introduced, such as Barack Obama and John McCain.

A second sequel, The Political Machine 2012, is due to be released July 13, 2012, with new characters introduced, such as Mitt Romney and Rick Santorum.


Basic candidatesEdit



Unlockable candidatesEdit

These candidates have to be defeated by a member of the opposite party in Campaign Mode in order to unlock them.



Candidate GalleryEdit